Donkey Kong played an important part of every player’s life. The game is alive from the beginning of arcade games and home consoles. The kong ass has evolved from being the antagonist to becoming a videogame hero. The original Donkey Kong games have seen Donkey Kong as a wicked monkey that captures Mario’s apparent girlfriend, Paulie. The NES Donkey Kong offered 4 playable levels, each more difficult than the previous one. The game had two goals, save Paulie, and beat your score. Mario had to jump through flaming barrels and empty spaces to approach Paulie and defeat the evil Donkey Kong. Finally, when Mario traps the donkey at the top of the metal frame, he bravely breaks the weak parts of the metal frame. Since Donkey is a fat and ugly gorilla, at least for NES games, his weight betrays him and falls from the top of the metal frames. Once again, Mario saved the day, now he and Paul can go get a burger or something! Several other sequels were published for the NES with Donkey Kong, but the more we knew DK, the more we realized that it was not so bad; he was actually a really nice person, or a monkey.
In the early 90s and 16bit, Nintendo released “Donkey Kong Country” with Donkey Kong and his cousin / brother / son / nephew / adopted son / partner, Diddy Kong starts looking for the Donkey Kong Bananas! At that time, Donkey Kong was no longer an evil ape, but a brave and sometimes stupid hero. We can say that SNES was the console that confirmed Donkey Kong and converted it into one of our favorite classic characters and a very profitable franchise for Nintendo. But wait! What is the player’s opinion on the path that Donkey Kong took from the first version for NES, Have you ever wondered what would have happened if Donkey Kong had never evolved to become a hero, Where would it be now, Where would the franchise be, Shiru, the SNES Christmas craze developer, developed a game of what he thought would be Donkey Kong’s original game, if published for SNES. We are talking about “Classic Kong” a complete 16-bit remake of the original NES Donkey Kong. The game features 4 levels like the original NES game. The remake was not intended to have 4 levels, for unknown reasons the developer and publishers (Bubblezap) intended to make a release with only 3 levels. After seeing the great result of the game, they decided it was a good idea to give the missing stage to the fans (Missing Stage: The Cake Bakery Stage). For many collectors, this is an important element to own; unfortunately, Bubblezap and the developer did not intend to make a cart version for the game. Although the classic Kong was considered in another release of Homebrew Multicart, the game was abandoned because the publisher feared that Nintendo would take actions for the resemblance between the SNES game and the original NES game and Franchise on all. Retro Quest has taken the initiative to make a limited and limited version of the Classic Kong Cart; will present different editions of trolleys at different prices. This will be a unique opportunity to own a copy of this work of art. In addition to the Kong Classic version of the Rom, the news of an outgoing cart has thrilled the fan base; it’s just a matter of introducing the community of clandestine collectors (those who are really involved in obscure games and homebrew versions) to find the right amount of interest and get the production going.
The Classic Kong game will be available to play online on a web-based emulator somewhere around the corner (in a few weeks) on the Facebook page of the Super Nintendo Community; other websites will also include the game to play online to add warmth to passionate collectors.
Copyright (c) 2013 Eli Gali